![]() The fight will transition to a completely different style of game and control scheme, complete with a fighting game-style UI. Hey, have you ever finished Metal Gear Solid 4: Guns Of The Patriots? If so, this next bit should be pretty familiar. Note: You can also keep using the cargo-throwing method to take him down if that's something you prefer, though it is a little harder since the boss will be rushing you down quite a bit. Repeat this a few times, and you'll move onto the next phase. Once the boss is immobilized on the ground, you'll have to walk up to him and hit Square repeatedly to kick the crap out of him. At this point, keep holding L2 and hit R2 to tie him down. This will make him stumble and turn his back to you. When the boss telegraphs his attack, hit R2 to parry him (you'll get a prompt on screen) If you haven't done this many times before, here's a quick breakdown:Įquip the strand from the weapons menu (right on the d-pad) Unfortunately for him, you have your trusty strand rope, which you can use to parry him. The fight will transition to a melee one, with the boss brandishing a knife. If your thrown cargo connects, you'll bonk the boss on the head and stun him for a good long while, allowing you to run in and take him down with a punch combo, OR if you're holding another piece of cargo, you can bonk him with that one at close range to take him out immediately.Ī third of the way through the fight, the boss will toss aside his gun and brag about not needing it to beat you. If you're unfamiliar, this can be achieved by hitting Square to punch, and letting go of the cargo (release L2 or R2) once Norman Reedus swings. When you get to the closest point of cover to the boss, *throw your cargo at him*. Try to get as close as you can to the boss, moving from cover to cover. Grab a piece of cargo with one of your hands (Press and hold L2 or R2) ![]() This shouldn't be too hard because there is plenty of it. If you're a fan of fighting MULEs like I am, you probably already know what to do, but if not, here's how to get the upper hand: Also, this location happens to have a lot of broken cargo around-namely board games, old media, and even the occasional PlayStation system (I'm serious). Thankfully, you're in a location where there is plenty of natural cover, and it's very easy to break line of sight. The boss on the other hand, has an assault rifle to keep you at bay. This one's slightly less bombastic than the last one-you'll be facing off against a human opponent, but you won't have much gear to work with. However, if you've dived this far into the walkthrough without actually being at this part of the game, you're still going to get spoiled! TURN BACK IF YOU'RE NOT AT CHAPTER 9!
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